alex hessler

Archive for the ‘Film’ Category

Inside Out

From April 2012 – April 2014 I worked as a character shader on Inside Out. I was responsible for doing the look development and shading on Anger, Fear, Joy, the “Rainbow Unicorn” and much of this work was transferred to the other characters. I also did the early look development of the background characters in […]

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Monsters University

I started working on Monsters University in April of 2010. I worked as a “sets shader”. This involves designing the surfaces and materials of everything you see that isn’t a character. If you haven’t seen it already, check out the teaser trailer below. I shaded many of the environments in the film.

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Mater Private Eye

My first project at Pixar was as a Shading Technical Director for the “Cars Toons” shorts. I primarily worked on Mater Private Eye, a film noir spoof in the Cars universe. I did all the shading/texturing on the back alley set, and also shaded the crane characters. Mater Private Eye is currently only available on […]

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Avatar

In 2005 I first heard about an unnamed James Cameron project. There were rumors that his next movie was going to be called “Battle Angel”, a space opera of epic proportions. Soon, however, the grapevine revealed that it wasn’t Battle Angel in the works, but Avatar. The word was Weta was handling it, that it […]

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Harry Potter and the Half Blood Prince

A couple months before I left Framestore to go work on Avatar in New Zealand, I was asked to do Fawkes the Phoenix once again for Harry Potter and the Half Blood Prince. I was the main TD on him for Harry Potter and the Order of the Phoenix. Warner Brothers was happy with what […]

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The Day the Earth Stood Still

When I started at Weta to work on Avatar, they needed some last minute lighting help on The Day the Earth Stood Still. Gort was to appear in some outdoor and nighttime lighting scenes which needed to be lookdeved and lit. I was assigned to the central park sequence and came up with the favored […]

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Chronicles of Narnia: Prince Caspian

The Chronicles of Narnia: Prince Caspian offered a very diverse selection of work. I was initially the shading and lighting lead for the River God. This was a huge R&D effort which involved developing a new volumetric renderer along with fluid simulations. After a lot of hard work, we ended up loosing the sequence to […]

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Harry Potter and the Order of the Phoenix

I got to wear a lot of hats for Harry Potter 5. At first I was responsible for the feathers on Dumbledoor’s pet phoenix, Fawkes. I also took over shader writing on the show for the Centaurs and ended up running a bunch of shots as well. Fawkes was a big challenge and a very […]

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Blood and Chocolate

Blood and Chocolate was my first feature film project. We were a small team of Houdini and Shake artists working at Framestore. Our primary work was all of the human to wolf transformations. We also did some eye glows, fire extensions, and paint work. The director, Katja von Garnier, wanted a double exposure type effect […]

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